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Ludic Art & Activism

Ludic Art & Activism

  • Portfolio
  • News
  • About
    • game experiment/ example
    • Academic CV
    • Artistic CV
  • Exhibitions
    • 2021-22 MIND CLOUDS Experimental Game performance& installation – manipulating weather thoughts
    • 2020 Re:publica
    • 2020 Critical Play
    • 2020 AI Emotion
    • 2019 Tate Epicycles
    • 2019 Tweet LA
    • 2018 AR Game
    • 2018 Flow Amaze
    • 2018 Comp.spielmuseum
    • 2017 Rotes Rathaus
    • 2017 Pre Cognition
    • 2017 Deep Dream
    • 2017 Connecting Space
    • 2017 Brainreading
    • 2016 Decision Demon
    • 2016 VOID book
    • 2013 Play& Prosume
    • 2011 AAA AR Play
    • 2011 Sema Dress
    • 2010 Game Fashion
    • 2009 AAROS Arhus
    • 2007 Laboral Gijon
    • 2005 Art Games
  • Plays
    • 2020 Neuromatic
    • 2019 SLSA
    • 2019 AIL
    • 2018 Amaze
    • 2018 Bernstein
    • 2018 soirée
    • 2017 ARS AI
    • 2017 transmediale
    • 2017 Future habitat
    • 2016 Cabaret Voltaire
    • 2016 Laser Talk
    • 2016 Cyborg
  • Papers
    • 2021 Ludic manifesto
    • 2020 Neuro expand
    • 2020 Artistic research
    • 2019 Gamespaces
    • 2018 Gamification
    • 2018 Cognitive map
    • 2018 Art research
    • 2017 Game art
    • 2017 Perform digit
    • 2016 Laser talk
    • 2016 ISEA Hongk
    • 2014 Roleplay
    • 2011 Deep Play
    • 2012 Ludic Erotic
    • 2009 Futility
    • 2009 Dispositive
    • 2008 Prison
    • 2005 Manifesto
  • Research
    • 2020 Neuromatic Game Art (FWF/PEEK)
    • 2019 CAS (LMU)
    • (2015-2018) Game Concert (SNF)
    • (2017) Comp.spiel.museum (Hauptstadtfonds)
    • (2016) DIGRA D-A-CH
    • (2016-2017) ZfL
    • (2010-2013) EU HERA
    • (2011) AR Zürich
  • Projects
    • Features
    • Ludic Society
    • Ludic Magazines
    • Neuro Space
    • Void Book
    • Babel Replay
    • Game Art
    • Art Server
    • Pongdress
    • Code fashion
    • Augmented Reality
    • Play& Prosume
  • Projects
  • Art Server
  • Game Art
  • Ludic Magazine
  • Play& Prosume
  • Pongdress
  • game fashion
  • Augmented Games
  • voidbook -playbook

2018 Gamification

(2018) Constant beyond Gamification. deep Play in Political Activism. In: Daniel Cermak Sassenrath (ed.) Playful Disruption of Digital media, Springer Nature, Check out https://link.springer.com/book/10.1007/978-981-10-1891-6

  • Projects
  • Art Server
  • Game Art
  • Ludic Magazine
  • Play& Prosume
  • Pongdress
  • game fashion
  • Augmented Games
  • voidbook -playbook
  • Portfolio
  • News
  • About
    • game experiment/ example
    • Academic CV
    • Artistic CV
  • Exhibitions
    • 2021-22 MIND CLOUDS Experimental Game performance& installation – manipulating weather thoughts
    • 2020 Re:publica
    • 2020 Critical Play
    • 2020 AI Emotion
    • 2019 Tate Epicycles
    • 2019 Tweet LA
    • 2018 AR Game
    • 2018 Flow Amaze
    • 2018 Comp.spielmuseum
    • 2017 Rotes Rathaus
    • 2017 Pre Cognition
    • 2017 Deep Dream
    • 2017 Connecting Space
    • 2017 Brainreading
    • 2016 Decision Demon
    • 2016 VOID book
    • 2013 Play& Prosume
    • 2011 AAA AR Play
    • 2011 Sema Dress
    • 2010 Game Fashion
    • 2009 AAROS Arhus
    • 2007 Laboral Gijon
    • 2005 Art Games
  • Plays
    • 2020 Neuromatic
    • 2019 SLSA
    • 2019 AIL
    • 2018 Amaze
    • 2018 Bernstein
    • 2018 soirée
    • 2017 ARS AI
    • 2017 transmediale
    • 2017 Future habitat
    • 2016 Cabaret Voltaire
    • 2016 Laser Talk
    • 2016 Cyborg
  • Papers
    • 2021 Ludic manifesto
    • 2020 Neuro expand
    • 2020 Artistic research
    • 2019 Gamespaces
    • 2018 Gamification
    • 2018 Cognitive map
    • 2018 Art research
    • 2017 Game art
    • 2017 Perform digit
    • 2016 Laser talk
    • 2016 ISEA Hongk
    • 2014 Roleplay
    • 2011 Deep Play
    • 2012 Ludic Erotic
    • 2009 Futility
    • 2009 Dispositive
    • 2008 Prison
    • 2005 Manifesto
  • Research
    • 2020 Neuromatic Game Art (FWF/PEEK)
    • 2019 CAS (LMU)
    • (2015-2018) Game Concert (SNF)
    • (2017) Comp.spiel.museum (Hauptstadtfonds)
    • (2016) DIGRA D-A-CH
    • (2016-2017) ZfL
    • (2010-2013) EU HERA
    • (2011) AR Zürich
  • Projects
    • Features
    • Ludic Society
    • Ludic Magazines
    • Neuro Space
    • Void Book
    • Babel Replay
    • Game Art
    • Art Server
    • Pongdress
    • Code fashion
    • Augmented Reality
    • Play& Prosume
  • Projects
  • Art Server
  • Game Art
  • Ludic Magazine
  • Play& Prosume
  • Pongdress
  • game fashion
  • Augmented Games
  • voidbook -playbook
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